As a Technical Modeler, my role is both unique and highly specialized.
I craft hyper-realistic 3D models of human faces, capturing intricate anatomy, subtle expressions, and distinctive features with precision. Using cutting-edge software, I push the boundaries of realism, creating digital faces that redefine emotional depth and set new industry standards.
I’m currently working at 2DNAC, focusing on similar projects involving cutting-edge character creation. You can find more details here: https://2dnac.com